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UE4 Camera Rig for Maya

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This camera setup takes animation from an animated camera in Maya and turns it into something UE4 can use.

  1. Load this camera into Unreal as a skeletal mesh
  2. Add this camera rig to your scene in Maya and bake the camera animation to the attach joint
  3. Export your baked animation and load it into Unreal--associate the animation with the "skeleton" created in step 1
  4. ???
  5. Profit

Includes:

Maya Camera Rig

UE4 Skeletal Mesh asset

Example Animation FBX


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UE4 Camera Rig for Maya

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